Gussy’s Iron miner tutorial
Ok this is only
to point out the basics of the script (setting it up), it will not explain how
the script works, etc.
If you still have questions, post a reply, but please not questions like, “how do I get colors with scar.”
This tutorial
contains
Chapter 1 – The
starting (an explanation of basic set up)
Chapter 2 –
Colors (an explanation of the colors required)
Chapter 3 –
Forms (an explanation of how to tick boxes on the form (and what they mean))
Chapter 4 – Auto
talking form ((an explanation of how to tick boxes on the auto talking form
(and what they mean))
This script
still needs refining the best I have ever got was 6 trips before it stuffed up,
(mind you I have only tried it a few times for extended time, and that was pre
waamp J).
In relation to
waamp the version 3.2 (current) is compatible with waamp 1.3 as of 29th
of june, any updates to waamp, will most likely change compatibility, but I can
always fix it.
Please do not
worry about reading the versions, they are really just for my use, but if your
bored, you can read them.
The
instructions, read them, very useful, but I will explain them here.
enter the
required colors in lines 48-68 – (see chapter 2 – Colors)
silent mouse
will be set to OFF
public chat
will be set to OFF
private chat
will be set to OFF
these speak for
themselves, I have chatfixer (thanx joolz) and it will set it right for you.
start at the
western iron rocks of the rimmington mine
(that is here)
take 1
pickaxe in inventory (other wise my pick fixing wont work)
no hidden
meaning here
highest angle
of view
high detail,
v. bright
My pick fixing script
will not work if you wield your pickaxe, make sure you do not do this.
map pointing
sort of north (make the road that runs above the mining spot west-east flat)
(ok this means
the road above rimmington should be horizontal) (don’t understand click here)
If you are
using waamp make sure you have run waamp first and that you have the waamp
include
Don’t ask me
about waamp, its wallbots!
SCRIPT WILL GIVE
YOU FIVE SECONDS AFTER FORM TO HAVE
CLIENT ON TOP, IF THIS IS NOT DONE
LOGIN WILL NOT COMMENCE (obvious really)
Once all colors
are taken (see chapter 2) make sure you have specified the client the run the
script, either by pushing the play button or ctrl + al + r. The form will come up (see chapter 3). Once you have filled in the form, hit the
run script button. You then have five
seconds to get the client on the top of all other windows, otherwise login will
fail.
Getting the
right colors is obviously important.
Primary Importance colors (must take)
Invhead, take the color you see most of, and
make sure isn’t the dark color that is the handle (that will screw the script
over)
Handle, the dark brown of the pick handle,
should be a four digit color
Mining spot, take the color that is the outer circle
of the mining spot (see here if you don’t understand)
Banklogo, the brightest gold color
Road, the road color (minimap) that is next
to the east bank, on the west side
Rock1, this is simple take a color of the rock
(iron)
Rock2, as above
Rock3, as above
Rock4, as above
The purpose of
the four colors is to randomise the colors clicked on, for anti banning
reasons, the colors you have selected are used in a random order
If you are lazy
you can use the same color or only two or three colors, but four is best for
anti ban reasons.
Head, this is the color of the pickaxe head
on the screen, so that the script can find it when it comes off. This is an important color, try wielding the
pickaxe to get the color, but make sure you unwield it before running the
script.
These colors
either do not need to be changed or are only used if using the rimmington
protection.
Firstly
The non change
colors.
Both invore
and bankbooth generally work fine as they are, however if you run into
trouble with the script, try retaking these colors.
If the script
continues to mine when inventory full, firstly make sure that the inventory is
open, if problem persists take a new invore. This is just the dark brown centre bit of the ore.
If the banking
doesn’t click on the bankbooth (eventually)
Re take the bankbooth,
this is the brown wood trim of the bankbooth.
Secondly
The rimmington
colors
These colors are
used as part of the anti get lost, which will check if it is in rimmington, I
am not going to explain how it works, but if you wish to use rimmington
protection, which I recommend, take these colors.
Magic, this should be the brightest orange (or
close to) on the magic shop logo in the minimap
Water, this should be the most vibrant blue,
which is near the bottom of the logo on the minimap.
That is all the
colors, if you have an other questions pm me or post a reply.
The form in the
script is for ease of use with the many selectable options.
(see picture here)
First, choose
random mode allows you to select the type of random protection, I suggest
waamp, but if you do not have waamp run the in script one(atons), or if you are
using your own random event, select none.
Secondly, use rimmington
correction, this procedure detects when the walking procedure has malfunctioned
and will correct it.
Thirdly, Use
gussy’s pick fix, this is not very good, I suggest using the waamp one, in
which case don’t tick this box.
Fourthly, use
mine timer. The mine timer is a device
that determines the time that the script has taken between mining ores. This is especially useful if you end up in
lumby and there are similar colors, which the script clicks on. It basically prevents stupid malfunctions by
then logging out. Tick this box to use
it, I recommend using it. Underneath
this is a drop list; this is a selection of times between ores. I personally use five minutes, but feel free
to use whatever you want.
Next, the walk
timer works in the same way as the mine timer by checking if the walking
procedure has taken too long to get to the bank or to the rocks. Again I use 5 minutes.
Nearly done, the
use auto talk will allow the script to . . .use auto talking (see chapter 4)
Finally username
and password, I’m not going to explain these, that’s obvious.
Please note: the
script tells you what it has registered as you selecting in terms of features
in the message area, check this.
This feature
wasn’t going to originally be included in the script due to its temperamental
state, however I have made a selectable option to use it. To use the auto talking check the use auto
talk in the main form.
The auto talk
will randomly say one of your entered phrases any time from 5 minutes after you
begin mining.
(To see a
picture of the form go here)
Ok
Lets start at
the start.
The drop down
menu selects the number of different phrases it will say.
The different text
areas are where you enter the different phrases to say (only enter up to and
including the number you selected from the menu) i.e. if you selected 4, enter
in phrases into box 1,2,3 and 4.
Ill leave the
thinking to you.
I can’t think of
anything else so that concludes our little tutorial. If you have any other questions, or you feel there is something
wrong with my script, pm me or post a reply.
Thanks, Happy
scripting
And remember
Duffman is
thrusting in the direction of the problem . . ow yeah.